Cities Skylines


A game so that my mind can just shut off and relax mostly; although I have not played it long or much - it has all the qualities I wanted... a game I do not have to do much thinking in, and that largely runs itself.

I always hated dealing with Origin (now EA) when playing the old simcity games - it was with some great relief to find out that skyline is a different company that seems to have largely reskinned it.  Glad to stay away from Origin/EA's game management client/software... 

Cities Skyline was $9 on steam, a few days ago; I see its back to $30 now.

Not that this is always the type of game I want; its actually bland in a lot of ways - but it makes for a nice boring (in a fun way) little faux-simulator.

I don't have to have to worry about controversial observations and analysis, or politics - just pointless, easy, logical, simple processes ... of running and managing hundreds of thousands of people and resources.

Although; I do hate micromanagement - in my option its what is wrong with the Civilization end games, among a plethora of examples that die in the end game.  These building style games always run a huge risk of just creating a massive, unenjoyable and unending loops of micromanagement - this must be avoided (in a game).

So far; all I know is you can just copy simcity type strategies to get your footing - and then learn what does and doesn't work; although its been running, I only have a couple hours of experience thus far.

The company provided wiki page for the game; you'll find this required as the game does not provide you the tutorials to train you in what exactly explains all the behaviors and attributes of particular game concepts and constructs.

key bindings (out of the box):

f5/f9 - quicksave/load
WASD - movement
QE - rotation
XC - zoom
pgup/pgdown - raise/lower road/etc

Comments